//ironmace.c
// Last Modified by Lonely on May. 25 2001

#include <weapon.h>
#include <ansi.h>
inherit MACE;

void create()
{
        set_name("铁鞭", ({"iron mace", "mace", "ironmace"}));
        set_weight(7000);
        /*if( clonep() )
                set_default_object(__FILE__);
        else*/ {
                set("unit", "根");
                set("value", 1000);
                set("material", "iron");
                set("long", "一柄普通的竹节鞭。\n");
                set("wield_msg", "$N操起一根$n，摆了个架式。\n");
                set("unwield_msg", "$N将$n别回腰间。\n");
        }
        
        init_mace(15);
        setup();
}